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FUR-niture!


Worker 11811

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I've been practicing with 3-D modeling again. I was working on curve-bending mesh objects and I hit upon an idea. One thing led to another and I came up with these images:

 

[image]http://thefurden.com/cpgfd/albums/userpics/10380/thumb_FUR-niture1.jpg[/image] [image]http://thefurden.com/cpgfd/albums/userpics/10380/thumb_FUR-niture2.jpg[/image] [image]http://thefurden.com/cpgfd/albums/userpics/10380/thumb_FUR-niture3.jpg[/image]

(Click the pictures!)

 

I call it FUR-niture!

 

So, what do you all think?

 

I think I need to make one of these for REAL!

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A fiberglass shell and a stand will get you well on your way

 

First comes the fiberglass mold which you can form out of Styrofoam quite easily.

 

Symmetry would be your greatest challenge .. or NOT. Maybe make it intentionally asymmetrical?

 

Substantial anchor points in the shell for the post. Bertia had a great wire cradle design.

 

http://hivemodern.com/products/?view=sub_product&sid=471&cid=2&cid2=3

 

or this Eames:

 

http://hivemodern.com/products/?view=sub_product&sid=225&cid=2&cid2=3

 

or:

 

http://hivemodern.com/products/?view=sub_product&sid=1901&cid=2&cid2=3

 

Give it a plaster coating and go for the fiberglass.

 

OFF

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When I was a kid, one of my father's friends was a spray-on polyurethane insulation contractor. He used to spray foam insulation on roofs and things. He had a big truck with the spray machine in back. The chemicals came in 55 gal. drums.

 

When he finished a job but had partial barrels left over, he had to use them very soon or else they would go bad. That's when us kids got to have some fun.

 

He would squirt an industrial sized garbage bag full of foam then tie it off. We'd put it on the ground then quickly sit on it before the foam hardened.

 

Viola! Custom made poolside furniture!

 

Anyway... Looking at that website, I noticed a nice looking bed.

http://hivemodern.com...

 

I wondered what it would look like if it was covered with fur, too!

 

[image]http://thefurden.com/cpgfd/albums/userpics/10380/thumb_FUR-niture4.jpg[/image]

(Click the picture!)

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HMMMMMMMMMMMMmmmmmmmmmmmmmmmmmmmm now that image of the throw...... man, could I have done with that over the last couple of days.

 

Nothing like a late season cold to make one feel reeeeeeeeaaaaaaaaaalllllllll shyte. But wrapping oneself in that blanket..... now that would be a reason to GET a cold LMAO

 

Nice one, Mailon.......... " title="Applause" />

 

But as fur the bed..... kingsize four poster, methinks. but the chairs..... yeah.... could live with one of those covered in silver fox.

 

or blue fox

 

or sable...

or......

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Modeling the bed and the chair took very little time, at all. It's the fur that takes all the work!

 

I think it only took me about an hour to make the "Fur-niture" sans fur. But it took the better part of a day just for the fur!

 

There are more than 70 individual parameters (controls) needed just to create the fur. This does not include the color of the fur! As a matter of fact, I just redid the color to be similar to the pictures you showed, Mailon.

 

Unfortunately, it will take over an hour to create the final image on my computer at home. If I had the Quad Core at work, the same job would be done in 15 minutes.

 

But, do realize, in just that one image, there are 100,000 individual hairs and the computer has to calculate the position, length and direction of each one! That is a prodigious job for any computer to do!

 

I've been trying to learn how to make computer generated fur for quite some time, now.

It's getting better, if I say so myself.

 

If anybody has suggestions as to improve the simulation, I would appreciate the feedback!

Does the fur need to be longer? Shorter? Denser? Sparser? Do the hairs need be be bent, or straight? Etc., Etc... Like I said, there are 70-plus controls just for the fur!

 

If anybody has any knowledge of 3-D graphics, I would certainly appreciate some help from the tech perspective.

 

The program I use is called "Blender".

http://www.blender.org

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I think I can do that.

 

Beds are mostly pretty easy. They are nothing more than cubes and rectangles.

The program has a fabric simulation that I have been dying to try out. I could try it to make the curtains.

 

I don't have time to do this right now but I'll try to work on something later.

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Here's a 4 poster bed with fur for you.

 

[image]http://thefurden.com/cpgfd/albums/userpics/10380/thumb_4-poster.jpg[/image]

(As with the others, click the small picture to see the bigger one.)

Hope you like!

 

Still working on the canopy version. All I really have to do is make a frame for the top and drape some fabric over. But that part takes work to get the fabric to drape right.

 

What do you think the fabric should be made from?

See-through silk?

 

What color?

Off-white?

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Worker 11811..

 

sorry for the delay in catching your post... I just love your little computer animations.. how fantastic...well done..

 

Fur niture... excellent idea....

 

I think one of those trendy computer chairs would be a good design.... seeing as we are all tied to the computer and we are all friends via the internet....

 

computer-chairs.jpg

 

That way we could stroke and feel the fur as we write to each other.... now that is kinky...

 

for me it would need to be a soft deep silver fox..

 

kisses

 

brandy

xxxxxx

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Hi Worker.. nice work.. I ,too, am an aspiring 3d animator and modeler. Though I use a program called 3d Studio Max. The hair and fur plug in is awesome in that. They have a 30 day full trial on their website if you wanted to test it out. their site is http://www.discreet.com I'm going to post some pics of misc things hopefully this weekend.

 

I have used blender back in its early stages and my lord was it a learning curve. But brilliant software for the price. Free! Maybe we can work one a remote collaboration and give the members here something to see. LOL all in due time Im sure..

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Absolutely fabuolous, Scotty!

 

I am really happy to hear that there is somebody else out there who understands 3-D.

Although it's not "hard" to do, per se, it can be complicated. Sometimes you need to talk to somebody who understands the terminology and the workflow. It's frustrating when you're trying to solve a problem but you can't talk to anybody who understands you in the first place.

 

If you see something that needs improved, don't be afraid to say so. That goes for anybody else, too. I believe that when one displays art he must accept all criticism, good or bad.

 

3dS Max won't run on any computer I have. The requirements are too stiff. Blender will run on my 400 MHz iMac as easily as it will run on a Pentium PC. It doesn't use a whole lot of memory and, until you start getting into complicated particle systems and textures, it won't bog the system down too much. 3dS won't even start up on the old machines I use.

 

You're right! The learning curve on Blender is not easy! But, once you figure it out, it's not that hard. But, as you said, you can't beat the price.

 

If you want to post pictures of your 3-D creations, go ahead and post them right in this thread. You can start your own if you like but this isn't just my thread.

 

The Bears always tell me it's better to share.

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Dreaded Autodesk's AutoCAD!

 

We use Power Mac at our office with Graphisoft's ArchiCAD which is a super 3D program.

 

I haven't tried animation but I use some fuzzy tools in GIMP on Linux with my photo modifications of fur with some success.

 

OFF

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